OnLive Game System Is Released
Imagine using an old Mac mini to play Arkham Asylum.
Or an iMac to play Assassin’s Creed II. Imagine seeing these games play with a flawless frame rate and at the highest resolution. Imagine never having to invest in new hardware again. That’s the promise of OnLive. On Tuesday, OnLive finally broke months of speculation and unveiled further details for its release on June 17.
OnLive will be released on June 17th in streaming Internet form at a cost of $15 dollars a month, announced company CEO Steve Perlman at GDC 2010. This marks exactly one year after OnLive was announced at GDC 2009.
The date above is when the service will officially go live, via a downloadable application/plug-in for both Windows and Mac (as well as some Smartphones) that allows you to play the highest-end PC games directly in your browser as-is. The launch will be limited to the lower 48 states in the USA (so Hawaii and Alaskan gamers, as well as those in Canada or Mexico, will be out of luck for now) and international dates have yet to be announced.
OnLive was announced at the Game Developers Conference in 2009. The service was originally planned for release in the winter of 2009.
OnLive's original investors include Warner Bros., Autodesk and Maverick Capital. A later round of financing included AT&T Media Holdings, Inc. and Lauder Partners as well as the original investors. In May 2010, it was announced that British Telecom and Belgacom invested in and partnered with OnLive.
On March 10, 2010, OnLive announced the OnLive Game Service would launch on June 17, 2010, in the US, and the monthly service fee would be US$14.95, however at launch the membership option available was through AT&T's Founding Members promotion which provides the service free for the first year and US$4.95 per month for the optional following year. On October 4, 2010, OnLive announced that there would no longer be any subscription fees for the service.
On March 11, 2010, OnLive CEO Steve Perlman announced the OnLive Game Portal, a free way to access OnLive games for rental and demos, but without the social features of the Game Service. The Game Portal will launch sometime later in 2010.
The OnLive Game Service was launched in the United States on June 17, 2010.