Fallen Earth Launches
Fallen Earth is an MMO developed by North Carolina-based Icarus Studios LLC and Fallen Earth LLC. The game takes place in a post-apocalyptic wasteland located around the American Grand Canyon.
Fallen Earth's gameplay features FPS/RPG hybridization, first-person/third person views, 19 equipment slots, hundreds of items including improvised equipment and weapons, a real-time crafting system, various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of usable terrain based on real-world topographical maps of the area.
Welcome to the apocalypse. Mankind teeters on the edge of extinction, clinging to the bones of the old while trying to recover long forgotten secrets. It is your choice to either rise above the hardships of this post-apocalyptic world and work towards the betterment of society or embrace the destruction and look to erase the corrupt world around you.
The Grand Canyon provides the location for the last bastion of humanity. Shiva—the virus that wiped out the majority of your friends and family—has also affected nearly all survivors, with subsequent generations realizing hidden effects of the strain. The virus caused mutations—some benign, some malignant, and some inexplicable.
Fallen Earth is a massively multiplayer online game mixing first-person shooter style action with traditional role-playing game design. The game features more than 1,000 square kilometers of landscape to explore and conquer, 70 towns, six distinct factions, a classless advancement system and a unique crafting feature. The missions you choose determine who you are—will you ally with a faction or rally against it?
Where will you stand in the fight for Fallen Earth?
First Person Shooter/Role Playing Game Hybrid: Engage in intense FPS combat with the depth and customization of RPG character advancement
Classless Advancement: Utilize the robust skill-based system to build characters with multiple stats, skills, mutation paths, tradeskills and factions
Massive Real-Time Crafting System: 95 percent of the in-game items—vehicles, consumables, weapons, armor and more—can be made by the players as they scavenge and harvest
Unique Faction Systems: Ally with or rally against six factions to determine how the post-apocalyptic world is rebuilt
Multiple Game Play Modes: Experience multiple types of game play including crafting, exploration, vehicle combat and scavenging in both solo and group play
Tactical Player vs. Player: Battle in one of the open PvP zones or wage war with the factions to claim control of a town
Vast Explorable World: Put survival instincts to the test while experiencing 70 towns with more than 5,500 missions spread over 1,000 square kilometers of zoneless territory