"The Lord Of The Rings: The Battle For Middle-Earth" Is Released
Lord of the Rings: The Battle for Middle-earth is a PC real-time strategy game developed by EA Los Angeles.
It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine from Command & Conquer: Generals and was released on December 6, 2004. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.
The critical response to Battle for Middle-Earth was fairly positive. The video-game review aggregator Game Rankings displays an average critic score of 82.5%, with about two-thirds of the reviews in the 80%s. IGN praised the game for its visual flair and impressive audio, but pointed out its lack of depth in gameplay, giving out a score of 8.3 to the "decent, if not spectacular, game." Gamespot, with a score of 8.4, also commented on the visuals and sound effects as well as its focus on large-scale battles that "befits the source material", however, mediocre AI and the simple gameplay relying on long battles of attrition were criticized. Gamespy gave 4 stars out of 5, calling the game "a perfect example of a license enhancing the final product."