Apple Bandai Pippin Gaming System Released

The Pippin, known in Japan as Pippin @ (ピピンアットマーク, Pipin Attomāku), was a multimedia platform designed by Apple Inc.

(then Apple Computer Inc.) and produced by Bandai in 1995. It was based around a 66-MHz PowerPC 603 processor, a 14.4 kbit/s modem and ran a stripped version of the System 7.5.2 operating system.

The goal was to create an inexpensive computer aimed mostly at playing CD-based multimedia titles, especially games, but also functioning as a network computer. It featured a 4× CD-ROM drive and a video output that could connect to a standard television display.

The platform was named for the Newtown Pippin, an apple cultivar, a smaller and more tart relative of the McIntosh apple (which is the namesake of the Macintosh).

Every year, you hear whisperings about Apple entering the videogame market in one form or another. Yet very few people seem to remember that Apple did just that with the Pippin in 1996 -- and failed miserably. As a multimedia platform marketed by Apple and toy-maker Bandai, the Pippin was an attempt to create an inexpensive machine that could play games and serve as a network computer. The device tanked for myriad reasons: lack of software, misbranding and the fact that the market was already dominated by systems like the Nintendo 64, Sega and the Sony PlayStation.