When most people think of a massively multiplayer online role-playing game (MMORPG), they usually think of the most famous one of them all: World of Warcraft. Heck, even my grandmother has heard of World of Warcraft, but many would be surprised to learn that there are literally hundreds of other MMORPGs out there. One of the most popular MMORPGs in the last decade is Guild Wars, released in 2005 by the small development studio ArenaNet. Ironically enough, ArenaNet was founded by three former employees of Blizzard, the studio that made World of Warcraft, as a way to make a different game that they would like to play above all else. Guild Wars became such a hit that a sequel was announced in 2007.
After over five years of hot anticipation among the game's most loyal fans, Guild Wars 2 launches today.
At its core, Guild Wars 2 is a much different game than most other MMORPGs on the market today. While it does borrow mechanics found in other games, the execution and finesse of said mechanics makes Guild Wars 2 stand out as a unique experience. And that's really what it's about with an MMO. You're not playing the game to simply get to the next level. MMO worlds are created to immerse the players and secure a connection that will last for years.